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Designer Offres d'emploi - Boulogne-Billancourt (92)

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Designer • boulogne billancourt 92

Dernière mise à jour : il y a 5 jours

Senior Level Designer

GameloftParis, Île-de-France, France
Temps plein

Join us at a pivotal moment: the kickoff of pre-production on an ambitious new level-based AA PC/Console project.Your mission will be to help design and lay the foundations of the game's progressio... Voir plus

Stage Graphiste Designer

LACURE GROUPParis, Île-de-France, France
Stage
Quick Apply

LACURE GROUP, recherche pour sa START UP, les talents d'un stagiaire Graphiste Designer en Produits et Marques de Luxe (H/F) pour le lancement de notre gamme de parfums, cosmétiques et accessoires ... Voir plus

Motion Designer H.F

Digital VirgoParis, Île-de-France, France
Temps plein

Rattaché à la direction artistique de notre agence, tu contribueras à la réalisation de campagnes publicitaires percutantes sur les réseaux sociaux pour nos clients.Les principales missions pour ce... Voir plus

PRODUCT DESIGNER - Freelance

Collective.workParis, Paris, FR
Temps plein

J'accompagne actuellement une maison luxe dans le cadre d'une mission de Product Designer UI/UX Freelance pour renforcer son équipe e-commerce sur un projet stratégique de refonte.La mission est tr... Voir plus

Motion Designer H/F

NEXTONParis, Île-de-France, France
Temps partiel +1

Ton futur environnement de travail :.Tu interviens en tant que Motion Designer H/F chez l'un de nos clients.Ta mission consiste à développer des contenus vidéos sur la thématique sport d'un acteur ... Voir plus

PowerPoint Designer (Remote)

Von Peach GmbHParis, Île-de-France, France
Télétravail
Temps plein
Quick Apply

If you just “know PowerPoint” — this role is probably not for you.If you can turn chaos into clarity and create that quiet “wow” effect — keep reading.We’re looking for a passionate PowerPoint Desi... Voir plus

Business Designer H/F

LCLVillejuif, FR
CDI

À propos du Centre de Design dExpérience.Au sein de la Direction de l'Expérience Clients et Collaborateurs, notre centre de design place l'utilisateur (clients et collaborateurs) et la valeur busin... Voir plus

Service Designer

Schneider ElectricRUEIL MALMAISON, France
Temps plein

Join Schneider Electric Design team! What will be your role ? Our mission is to strengthen user-centered design at scale and ensure research plays a core role in shaping meaningful Schneider Electr... Voir plus

Senior Product Designer

CafeynParis, Île-de-France, FR
Temps plein
Quick Apply

Index de l’égalité professionnelle : .Join Cafeyn: Where Innovation Meets Inspiration.Cafeyn is more than a platform— it is transforming the way people access and experience content.Since 2006, we’... Voir plus

Alternance PRODUCT DESIGNER / UX-UI DESIGNER

SNCFSaint-Denis, Ile de France, France

Pour contribuer à la transition Numérique du Groupe SNCF, rejoignez les équipes de la Direction Design et Développement, l'Agence Digitale qui a vocation à concevoir, développer et maintenir des ap... Voir plus

Motion Designer, Growth

ReplikaParis, FR
Temps plein
Quick Apply

An AI companion who is eager to learn and would love to see the world through your eyes.Replika is always ready to chat when you need an empathetic friend.Ten years ago, we built the world’s first ... Voir plus

CAD DESIGNER SENIOR

Talentum Engineering SolutionsParis, France
Télétravail
Temps plein
Quick Apply

Talentum Engineering Solutions S.We collaborate with OEMs and Tier-1 suppliers on international vehicle development, product engineering, and industrialization projects, incorporating highly skille... Voir plus

Senior Economy Designer

HomaParis, Île-de-France, FR
Temps plein
Quick Apply

Homa is a global mobile game developer and publisher creating games people love.We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion download... Voir plus

Principal Designer

RHParis, Ile-de-France, France
Temps plein

RH Interior Design is a multidisciplinary practice of designers, interior architects and stylists who create extraordinary, one-of-a-kind spaces.As one of the largest and most dominant residential ... Voir plus

Designer graphique freelance

MarketrCourbevoie, Île-de-France, France
Télétravail
Temps partiel
Quick Apply

Cette offre est pour une nouvelle marketplace B2B qui simplifie l'achat de prestations marketing et design : des prestations productisées, à prix fixes, commandées en ligne.Pour notre lancement, no... Voir plus

Apprenticeship - Graphic designer

SiaParis, Île-de-France, France
Temps plein

Sous la responsabilité de la Lead Directrice Artistique Corporate, vos principales missions seront :.Faire des propositions créatives pour l'ensemble des supports de communication du groupe à ... Voir plus

UI/UX Designer

ReechoParis, Paris, FR
Temps plein

Vesense is looking for a UI/UX Designer with 2 to 3 years of experience to help us shape the interfaces of tomorrow.You’ll be joining a dynamic, product-driven team where your creativity will... Voir plus

UX Designer Salesforce

Allianc3Paris, Paris, FR
CDI

Allianc3 est une entreprise à l'avant-garde dédiée à la réinvention des normes numériques grâce à l'agilité et à la précision.La marque est en... Voir plus

Senior Product Designer

HRS GroupParis
Temps plein

HRS is transforming the future of corporate travel through innovative technology.In a $ billion global lodging and meetings market, inefficiencies are rampant—from frustrating traveler experiences ... Voir plus

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Senior Level Designer

Senior Level Designer

GameloftParis, Île-de-France, France
Il y a 6 jours
Type de contrat
  • Temps plein
Description de poste
Job Description

Main challenge

Join us at a pivotal moment: the kickoff of pre-production on an ambitious new level-based AA PC/Console project. Your mission will be to help design and lay the foundations of the game's progression structure — from the macro vision (level arcs, difficulty curve) down to the detail of each playable space — to ensure a readable, engaging, and replayable experience as the team and content scale up.

What it means on a daily basis

You'll be at the heart of designing the game's progression, from the overall vision down to the detail of each level:

  • Progression vision — Design and prototype the game's overall progression structure: order of mechanic introduction, level arcs, general pacing.
  • Difficulty design — Build coherent difficulty curves and continuously adjust them based on playtest feedback.
  • Prototyping & blockout — Produce blockouts and rapidly iterate on key levels starting in pre-production, to set the game's standards.
  • Cross-discipline collaboration — Work in close partnership with game design to ensure each mechanic lands at the right moment, and align expectations with creative direction.
  • Playtest culture — Set up playtest tools and processes to objectively evaluate pacing and challenge, and document design sheets (objectives, mechanics, intentions, success metrics).
  • Standards & tooling — Define level design guidelines to onboard the rest of the team as it grows, and contribute to pipeline decisions under Unreal Engine.

What success will look like

We'll know this bet has paid off when the game's progression is clear and well-paced from start to finish, driven by a difficulty curve that engages without ever frustrating. Concretely, this will look like:

  • Early playable prototype levels that set clear standards for what follows
  • A team able to produce content aligned with the vision as reinforcements join
  • Reference documentation that allows the project to scale without losing coherence

Qualifications

Who you are

  • You can defend the design logic behind a difficulty curve or progression system you've built
  • You blockout and iterate fast, treating first versions as disposable
  • You're autonomous in Unreal Engine — you prototype without depending on others
  • You extract the two or three things that matter from a messy playtest, not everything
  • You write documentation others can build from without you in the room
  • You seamlessly apply Rational Game Design principles to all your work

Who you would be working with

You'll collaborate with game designers, gameplay programmers, technical artists, the QA team, production, as well as technical and creative direction (Game Manager, Creative Director).

Where this role can take you

This role will give you creative and technical ownership of a core system at the studio level, and a strategic impact on how the game is structured and experienced by players.

What we offer:

  • A fun and flexible work atmosphere with an iconic game studio
  • Clear creative direction and collaborative feedback
  • Fair compensation and a respectful, professional work relationship