Gaming Offres d'emploi - Lavérune (34)
- Offre sponsorisée
Senior 3D Programmer - BGE² - (M / F / NB)
UbisoftMontpellier, Occitanie, France- Offre sponsorisée
French Customer Advisor for a Video Game Brand - Work from home - Portugal
FoundeverMontpellier, HéraultDéveloppeur C# / .NET Confirmé H / F
ExtiaMontpellier, FRConseiller vendeur H / F
Groupe LDLCLattes- Offre sponsorisée
Data Engineer (H / F)
AMILTONEMontpellier, HERAULT, LANGUEDOC-ROUSSILLON, FranceSenior 3D Programmer - BGE² - (M / F / NB)
UbisoftMontpellier, Occitanie, France- Temps plein
Company Description
Ubisoft's 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Job Description
Reporting to the 3D Team Lead, you will work as part of a team of programmers dedicated to the BGE2 project. Drawing on your expertise, you will design complex, sustainable systems and parts of the engine to support the production team's vision, and will be a driving force behind system developments and improvements.
If you have an interest in technical innovation and the ability to work as part of a team, come and join us!
Main responsibilities :
- Specify and develop the functionalities of the 3D engine in collaboration with the Technical Director and the Technical Lead.
- Implement modules whose specific features are defined
- Participate in the validation and verification that the newly developed and integrated 3D systems meet the specific intentions. Also involved in checking that they do not create inconsistencies with existing code and optimising them where necessary.
- Identify and correct errors
- Document your work to transfer your knowledge and enable users to understand how to use the 3D systems and functionality.
- Validate specific functionalities and contribute to improving the performance and quality of the game and the technical production process (pipeline).
- Mentor less experienced programmers
- Help define an overall vision for the technology
- Assist the Lead and act as a technical consultant in a specific area. Example : Technical Advisor : taking ownership of existing code, fixing bugs, suggesting improvements, making decisions in conjunction with the Technical Lead, providing support.
- Working with other teams : ensuring systems are compatible with other teams (physical, audio, tools, etc).
Qualifications
Skills required :
Technical skills & business knowledge :
DirectX 11 / 12
Experience with graphics debugging tools (PIX, RenderDoc)
Different lighting techniques (PBR, clustered, volumetric, global illumination, etc.)
Soft skills :
Additional Information
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